The STEM Kits offer a wide range of STEM activities that cater to different ages and interests.  Hands-on learning is central to these kits and most are complemented by additional books or literacy that are related to the theme of the kit.

Each kit circulates for three weeks, are non-renewable, non-holdable, and must be checked out and returned to the Circulation Desk of the Middletown Public Library.  One kit per family at a time.

Theme Suggested Age Description More Info
Anatomy Ages 8 and up This kit includes two 3D human anatomy models that let you learn about and observe muscles, organs, and the skeletal system through dissection. JSTEM Kit insert anatomy
Astronomy Ages 6 and up This kit contains two pairs of astronomy binoculars that are easier to use than a telescope for younger viewers. JSTEM Kit insert astronomy
Coding 1 Ages 4 and up This introductory coding kit makes coding fun for the youngest learners using a programmable mouse robot.  It develops thinking, coding skills, and problem solving. JSTEM Kit insert coding 1 mouse
Coding 2 Ages 5 and up Help kids learn a vital 21st-century skill with Botley, a toy that introduces logical, sequencing, and early coding fundamentals without the need for a tablet or screen! JSTEM Kit insert coding 2 botley
Coding 3 Ages 5 and up Get started learning STEAM at home with The Sphero Mini At-Home Learning Starter Kit. No coding experience necessary. JSTEM Kit insert coding 3 sphero
Digital Microscope Ages 8 and up Using the digital microscope, you can observe the world in 800x magnified detail.  Also includes prepared slides, blank slides, and a book on microscopes. JSTEM Kit insert digital microscope
Electrical Circuits Ages 8 and up With snap-circuits, you can build working circuits using snap-in pieces either by following the provided instructions or experimenting to create your own. JSTEM Kit insert electrical
Engineering K’Nex Ages 8 and up Using this kit, you’ll engineer several amusement park rides using K’nex building kits. JSTEM Kit insert K’nex engineering
Inverted Microscope Ages 8 and up The inverted design provides a big advantage over conventional microscopes, by allowing both traditional specimen slides and liquids to be used. JSTEM insert inverted microscope
Marble Run Ages 4 and up This kit tests your engineering skills by giving you the opportunity to build various marble runs.  Mix the various pieces to observe how it affects the course of the run. JSTEM Kit insert marblerun
Patterns and Tanagram Ages 3 and up This kit explores colors, patterns, math, and spatial relationships through the use of tangrams, geometric block toys, and supporting literacy. JSTEM insert patterns
Rhode Island Outdoors Ages 5 and up This kit is for you to observe the wildlife and plants of Rhode Island. JSTEM insert RI outdoors
Virtual Reality Ages 10 and up Using the Merge VR/AR goggles and cube, you can explore and play with augmented reality and holograms.  Requires the use of a smart phone/tablet, as well recommended apps (not included). JSTEM insert virtual reality